AI Insights · Timothy · June 2024
Top 5 Shoot'em Up Games on iOS in Middle East: Q2 2024
Explore the performance of the top 5 Shoot'em Up games on iOS in the Middle East during Q2 2024, highlighting trends in weekly downloads, revenue, and active users.
In the second quarter of 2024, the top 5 Shoot'em Up games on the iOS platform in the Middle East demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here is an overview of the trends observed for these popular games.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. showed a consistent performance in Q2 2024. Weekly revenue fluctuated but peaked at approximately $3.4K in mid-June. Weekly downloads varied, hitting a high of 7.6K in early May. The game maintained a strong user base, with weekly active users rising from around 42.5K in early April to over 50K by late June.
Survivor!.io from HABBY experienced a notable decline in weekly revenue, starting at around $27K in early April and dropping to about $19.4K by the end of June. Weekly downloads also saw a dip, with a low of 3.9K in late April but rebounded to 7.7K by mid-June. Active users showed a slight decline overall, starting at 23.1K in early April and ending at 23K by late June.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. had a mixed quarter. The game’s weekly revenue peaked at $8.2K in late June, showing significant growth from its low of $2.6K in mid-June. Weekly downloads saw a downward trend, starting at 5K in early April and dropping to 1.9K by the end of June. Active users also decreased, from 23.3K in early April to 15.5K by late June.
Galaxy Attack: Space Shooter by RocketAds Ltd experienced a decline in both revenue and downloads during Q2 2024. Weekly revenue started at $6.6K in early April but fell to around $1.9K by the end of June. Downloads saw a similar trend, starting at 4.5K in early April and dropping to 3.4K by late June. Active users decreased from 20.7K to 17.3K over the same period.
Monster Survivors by Voodoo showed a late surge in performance. Weekly revenue started low but peaked at around $2.1K by the end of June. Downloads saw a significant uptick, especially from mid-May onwards, reaching a high of 7K in late May. Active users also increased, peaking at 7.9K in early June but then slightly declining to 3K by the end of the month.
For more detailed insights and data, explore the comprehensive reports available on Sensor Tower.